I'm an Industrial Designer defined by a curiosity for everything, doing frequent deep dives into anything that sparks my interest. I design through first principles, creating without assuming, and cross pollination of ideas stemming from my extensive experiences and travels. “The broader one's understanding of the human experience, the better design we will have.” - Steve Jobs. As a part of my core design logic, I believe brutally honest communication is essential.
I initially grew up learning programming languages to create software for reverse engineering my Xbox, customizing game worlds such as Halo to my liking. This curiosity led to work and study in Mechanical Engineering and Software Development for 4 years. Wanting to have more control over every detail of my inventions, I moved into Industrial Design, graduating at the top of my class. I have experience working with an array of startups, design consultancies, and companies, including Oculus/Facebook, Moen, and Whipsaw.
One of my favorite quotes by Steve Jobs highlights an important difference between myself and many other Industrial Designers: my deep knowledge and experience in Engineering, Physics, and Software - "Design is not just what it looks like and feels like. Design is how it works."